When I get my head on straight I'll tell ya

The Open Beta for Ghost Recon: Wildlands

So there is a new Ghost Recon coming out(hey they blew the dust off Rainbow Six so why not) it is set in Bolivia going after a drug lord. Excuse me, I am acting like you know this game: Tom Clancy’s Ghost Recon: Wildlands. In the middle of last generations console wars(Ps3, Xbox 360, and yeah it was just them lol) a bunch of Tom Clancy games were release by Ubisoft among them were:

  • Tom Clancy’s Splinter Cell
  • Tom Clancy’s Ghost Recon
  • Tom Clancy’s Rainbow Six
  • Tom Clancy’s Endwar
  • Tom Clancy’s H.A.W.X.

Most of these games were set in “the modern era” I have that in quotes because it mostly meant cold war to present(which at that time would have been the mid 2000’s) and took you through a lot of detailed and varied environments. The Rainbow Six series took place in mostly urban/populated environments while Ghost Recon tended to be battlefield/wide open areas where cover was usually vegetation and team based strategy was at a premium. The games in bold were my favorites, and some might wonder how is that different from Battlefield(wide open spaces) and Call of Duty(urban/populated environs with lots of team based strategy). That is simple, prior to the success of the Rainbow 6 series Call of Duty tended to be set in word war II or at least have World War II style weapons and action and Battlefield as well. Now there is nothing wrong with historical fighting games, but Tom Clancy games made use of modern technology and modern weapons.

It provided an interesting contrast, and of course now most Call of Duty games are set either cold warish or else futuristicly/post apocalytically. Battlefield went to World War I which is nice and all, but give me our current or futuristic guns, I like them. Battlefield games also tend to give you the ability to use vehicles(tanks, planes, helicopters, jeeps) to help end your opponents. Which when you have a wide open map or mostly wide open map that makes sense, it may make it hard to get to people to kill when you die(unless you are in a plane or helicopter) but the joys of using said plane or helicopter mitigate that.

As far as Wildlands are concerned we are back to the modern era again, Ghost Recon Advanced Warfighter had us using futuristic tech for a while, fighting a drug war. Now Ghost Recon should not be confused with Call of Duty: Ghosts it was a similar premise but two different companies and games. The Ghost part of both of these games referred to the fact that these were supposed to be smaller units, almost hidden, they worked from the shadows to:destabilize, infiltrate, assassinate, or extract. Mostly small teams lots of stealth, lots of wet work, not to many huge random explosions. Yes you still get grenades but most times the grenades do more harm then good. You will always be outnumbered so alerting people to your presence defeats the purpose so if you can pop a couple of guys from a distance, or from medium range without alerting other close guards(there is a new feature called sync shoot which I assume sets you up to simultaneously kill side by side guards). So far it’s fun, they released the tech demo and you can play in up to four player co-op which I tried last night, what I forgot was that for most people four player co-op means with mic. Forgot where I had put my AG9’s most folks in call of duty don’t really use their mic except to trash talk so firing it up isn’t necessary most nights.

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